Monday, September 21, 2026

Episode 34: Challenge; part 5

 




 
Circle of Power brought us 2 Chaos Dwarf Lords, a Chaos Dwarf Sorcerer Lord, Hydra, Lamassu, and a Challenger Emporer Dragon (double wounds + 1 Magic Armour). 
 

  
 
 

Challenger Emperor Dragon (Double Wounds and Magic Armour).

Chaos Dwarf Sorcerer Lord equipment.

Chaos Dwarf Lord equipment.

Turn 1, we were able to kill all 3 Chaos Dwarves.

The Priest uses a Teleport ring to teleport the team to the corner. (once per adventure use)

Lamassu moves first because of higher initiative and cast 2 Chaos Dwarf Spells, and the Red Emperor Dragon breath's Fire and casts some Chaos Magic on the team.

Emperor Dragon gains +1 Chaos Magic 

Turn 2, Pit Fighter moves up and kills the Lamassu.

Wardancer and Priest fail to kill the Emperor, During monster's phase the Dragon casts a Chaos Magic Spell that swaps the Ranger and Wardancers locations before attacking the Ranger full out, causing him to fall down. The Priest quickly heals him before the turn ends.

Turn 3, It takes all shoots attacks from Ranger, plus all combat attacks from 
both Priest and Pit Fighter to fell the Dragon.


Wardancer prances over and kills the Hydra.

While walking back down the hall we roll a 1 for the unexpected events.


4x Witch Elf Hag Queens & their equipment.

6x Assassin Lords and their equipment.

The Ranger Negates the Assassin'sAmbush. Pit Fighter easily kills 2 Assassins. Priest kills 1 Assassin. 

Still in Turn 1, Wardancer kills two Hag Queens then moves back into a safe spot near party.

 Ranger kills off the remaining enemies.

This gets us past 9 pm, and as half of us had work in the morning we called it here.

That's all for this post, may your lantern always stay lit.

DeMagic Tutor out.

No comments:

Post a Comment

Episode 39: Magically Altered Hybrid Reptiles, Part 4

  We made it back to the Festering Pit. This room is like an inverse of the Hall of Death. Each of the 3 doors in the room spawn either an D...