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| Circle of Power brought us 2 Chaos Dwarf Lords, a Chaos Dwarf Sorcerer Lord, Hydra, Lamassu, and a Challenger Emporer Dragon (double wounds + 1 Magic Armour). |
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| Challenger Emperor Dragon (Double Wounds and Magic Armour). |
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| Chaos Dwarf Sorcerer Lord equipment. |
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| Chaos Dwarf Lord equipment. |
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| Turn 1, we were able to kill all 3 Chaos Dwarves. |
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| The Priest uses a Teleport ring to teleport the team to the corner. (once per adventure use) |
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| Lamassu moves first because of higher initiative and cast 2 Chaos Dwarf Spells, and the Red Emperor Dragon breath's Fire and casts some Chaos Magic on the team. |
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| Emperor Dragon gains +1 Chaos Magic |
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| Turn 2, Pit Fighter moves up and kills the Lamassu. |
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| Wardancer and Priest fail to kill the Emperor, During monster's phase the Dragon casts a Chaos Magic Spell that swaps the Ranger and Wardancers locations before attacking the Ranger full out, causing him to fall down. The Priest quickly heals him before the turn ends. |
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Turn 3, It takes all shoots attacks from Ranger, plus all combat attacks from both Priest and Pit Fighter to fell the Dragon. |
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| Wardancer prances over and kills the Hydra. |
While walking back down the hall we roll a 1 for the unexpected events.
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| 4x Witch Elf Hag Queens & their equipment. |
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| 6x Assassin Lords and their equipment. |
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| The Ranger Negates the Assassin'sAmbush. Pit Fighter easily kills 2 Assassins. Priest kills 1 Assassin. |
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| Still in Turn 1, Wardancer kills two Hag Queens then moves back into a safe spot near party. |
Ranger kills off the remaining enemies.
This gets us past 9 pm, and as half of us had work in the morning we called it here.
That's all for this post, may your lantern always stay lit.
DeMagic Tutor out.
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